2024 Mahoney Prize nominations
Dear SIGCIS, Nominations are now invited for the 2024 Mahoney Prize. The Mahoney Prize recognizes an outstanding article in the history of computing and information technology, broadly conceived. The Mahoney Prize commemorates the late Princeton scholar Michael S. Mahoney, whose profound contributions to the history of computing came from his many articles and book chapters. The prize consists of a $500 award and a certificate. For the 2024 prize, articles published in the preceding three years (2021, 2022 and 2023) are eligible for nomination. The Mahoney Prize is awarded by the Special Interest Group in Computers, Information, and Society (SIGCIS). We plan to present the prize at the SIG's annual meeting in July. Please email copies of articles being nominated to the 2024 Prize Committee by April 15, 2024. Self-nominations are welcome, as are nominations from the SIG's membership. Information on previous winning essays may be found on the website: https://www.sigcis.org/mahoneyprize Committee members' emails are below. Janet Toland (Chair) Adjunct School of Information Management Victoria University of Wellington janet.toland@vuw.ac.nz<mailto:janet.toland@vuw.ac.nz> Kevin Driscoll Associate Professor, Department of Media Studies University of Virginia ked5d@virginia.edu<mailto:ked5d@virginia.edu> David Murphy Senior Lecturer, Digital, Tech, Innovation & Business Staffordshire University david.murphy@staffs.ac.uk<mailto:david.murphy@staffs.ac.uk> Regards, Melanie -- Melanie Swalwell Professor of Digital Media Heritage Co-Chair, SIGCIS<http://www.sigcis.org/> Acting Deputy Director Centre for Transformative Media Technologies School of Social Sciences, Media, Film and Education Swinburne University PO Box 218, Hawthorn Vic 3122 Australia http://transformativemedia.swinburne.edu.au/ Tel +61 3 9214 3911 AS426 mswalwell@swin.edu.au @melswal Research project websites: https://ourdigitalheritage.org/ https://playitagainproject.com/ https://aama.net.au/ https://auseaasi.org/ Recent publications: Collecting, Curating, Preserving, and Researching Digital Media Arts: A good practice report<https://aama.net.au/wp-content/uploads/2023/12/Collecting-curating-preserving-and-researching-media-arts.pdf> Homebrew Gaming and the Beginnings of Vernacular Digitality<https://mitpress.mit.edu/books/homebrew-gaming-and-beginnings-vernacular-digitality> Game History and the Local<https://link.springer.com/book/10.1007/978-3-030-66422-0>
participants (1)
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Melanie Swalwell