Since we are sharing links to projects and reports: Don't forget Preserving Virtual Worlds: https://www.ideals.illinois.edu/handle/2142/17097 (Stanford, Illinois, MITH, RIT) And several links for this important report on preserving software and software development documentation, just out this week (Stanford, UCSC), a case study of the UCSC game project, Prom Week: Here's the blog post: http://eis-blog.ucsc.edu/2015/02/preserving-cultural-software/ Here's a Facebook post: https://www.facebook.com/Games.Playable.UCSC/posts/898015030231262 Here's a tweet: https://twitter.com/noahwf/status/565198816408633344 Here's the UC repository link: http://www.escholarship.org/uc/item/0wg4w6b9 Enjoy! Henry On 2/13/2015 10:17 AM, Brian Randell wrote:
Hi:
The most challenging digital preservation project I personally know of (though doubtless there are many more) was the project to rescue the BBC Domesday Book Videodisks- see
http://www.ariadne.ac.uk/issue36/tna
A cautionary remark from the concluding section of this account of the project is: "The lesson of this digital preservation project is that if you have enough time, individual skill, dedication and imagination then almost anything is possible, provided that you don't leave it too late.”
Cheers
Brian
On 13 Feb 2015, at 17:49, Ian S. King <isking@uw.edu> wrote:
And at the University of Washington, I've worked on a Multi-Lifespan Information Systems project, the Voices from the Rwanda Tribunal. This is a real-world application of design principles to support both the bit-integrity and authenticity of digital documents, in this case the audiovisual record of interviews with members of the International Criminal Tribunal - Rwanda formed in the aftermath of the 1994 genocide in Rwanda. Last year, I conducted maintenance on the archive and we learned a great deal about the challenges involved - publication pending. :-)
On Fri, Feb 13, 2015 at 8:50 AM, Len Shustek <len@shustek.com> wrote: At 03:07 AM 2/13/2015, Brian Randell wrote:
Digital material including key historical documents could be lost forever because programs to view them will become defunct, says Vint Cerf We've been beating that drum for a while at the Computer History Museum, starting with a short film for the general public called "Digital Dark Age" that we did in 2011 for our permanent "Revolution" exhibition. http://www.computerhistory.org/revolution/memory-storage/8/325/2208
The inspiration for that film was my discovery that modern versions of Powerpoint won't open presentations created by Powerpoint 1.0, which was released in 1990. In only twenty years, perfectly preserved bits were rendered useless.
-- Len
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-- Ian S. King, MSIS, MSCS Ph.D. Candidate The Information School University of Washington
An optimist sees a glass half full. A pessimist sees it half empty. An engineer sees it twice as large as it needs to be.
-- School of Computing Science, Newcastle University, Newcastle upon Tyne, NE1 7RU, UK EMAIL = Brian.Randell@ncl.ac.uk PHONE = +44 191 208 7923 FAX = +44 191 208 8232 URL = http://www.cs.ncl.ac.uk/people/brian.randell
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-- Henry Lowood Curator for History of Science & Technology Collections; Film & Media Collections HSSG, Green Library, 557 Escondido Mall Stanford University Libraries, Stanford CA 94305-6004 650-723-4602; lowood@stanford.edu; http://www.stanford.edu/~lowood