Institutions actively collecting historical programs/software for long-term preservation
Dear List: I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation. Can you help? Best wishes, David +++++++++++++++ David C. Brock dcb@dcbrock.net Director Center for Software History Computer History Museum www.computerhistory.org 40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
"David C. Brock" <dcb@dcbrock.net> writes:
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
I have two tips: I remember rhizome.org, a long standing internet art archive / journal / platform / etc. The New Museum in New York bought it some time ago. There were some articles on the museological work of preserving old Macromedia Flash works and so on. There is Jason Scott who is an underground legend and hacker archivist. He has various project such as textfiles.com, an archive of ASCII art and plain text zines. One of the recent ones is preserving old computer games through a universal (web based?) emulator. Works for archive.org now, and leads the unaffiliated Archive Team of radical archivists. I would be interested to see your collection of collections when it is compiled... -- maxigas, kiberpunk FA00 8129 13E9 2617 C614 0901 7879 63BC 287E D166 http://relay70.metatron.ai/ ~ We are the static site generation!
Dear David, that’s really a good idea in Germany there are two institutions that are coming into my mind. 1. The Computer Games Museum in Berlin: http://www.computerspielemuseum.de/1210_Home.htm The person to contact is Andreas Lange, lange@computerspielemuseum.de 2. The German Museum of Technology is planning to built up a software collection. The person responsible for that is Eva Kudrass, which you find in CC. Then there is a private initiative in Munich building up a computer museum with a focus on Software. The website is in German only, feel free to tell me if you need help with a translation: http://www.computermuseum-muenchen.de/software.html I can’t really say if they make it long term. Best Martin Wissenschaftlicher Mitarbeiter | Doktorand | digital enthusiast ZENTRUM FÜR ZEITHISTORISCHE FORSCHUNG | POTSDAM Mail: schmitt@zzf-potsdam.de <mailto:schmitt@zzf-pdm.de> Tel: +49 331 - 74510-119 http://www.zzf-pdm.de/site/991/Default.aspx BLOG - www.computerisierung.com Vice Chair of IFIP WG 9.7 „History of computing" Neu erschienen: Martin Schmitt - Internet im Kalten Krieg. http://www.transcript-verlag.de/detail/index/sArticle/3569
Am 19.04.2017 um 17:44 schrieb David C. Brock <dcb@dcbrock.net>:
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
Best wishes,
David
+++++++++++++++ David C. Brock dcb@dcbrock.net <mailto:dcb@dcbrock.net>
Director Center for Software History Computer History Museum www.computerhistory.org <http://www.computerhistory.org/>
40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
_______________________________________________ This email is relayed from members at sigcis.org, the email discussion list of SHOT SIGCIS. Opinions expressed here are those of the member posting and are not reviewed, edited, or endorsed by SIGCIS. The list archives are at http://lists.sigcis.org/pipermail/members-sigcis.org/ and you can change your subscription options at http://lists.sigcis.org/listinfo.cgi/members-sigcis.org
Hi David, That's a big question. Just "actively collecting"? What does that mean? I have tended to try to put together projects with institutions, which will see them collect software/born digital artefacts within a particular frame, but then they might not go on to do more collecting (or not til the next project). So the "Play It Again" game history and preservation project I ran saw several cultural institutions take 1980s microcomputer games, for instance, and I'm working to get a successor project up, as well as a media arts project at the moment, which will involve a consortia of cultural institutions. But I'm not sure that the institutions are necessarily "actively collecting". I wish it were different, but that's the way it is at the moment, here at least. I suspect it's also the case in other jurisdictions? Funny thing is, it's actually hard to know which cultural institutions have software in Australia, because you can't search and browse for software in the union catalogue of libraries, for instance, because there's no format type that fits (ie. it's not a manuscript or a book or a map). Discoverability is thus a real problem. The exception is if you already know what you're looking for, then a title search will reveal software holdings, often in some quite unexpected places. But it's pretty well impossible to find anything that you don't already know about. My collaborator and I wrote an article on this a few years ago: "Collecting and Conserving Code: Challenges and Strategies", http://scan.net.au/scn/journal/vol10number2/Melanie-Swalwell.html As we detail in that paper, some Australian state libraries have legal deposit legislation which covers electronic publications, so lodgement is actually required by law, as is preservation in perpetuity. However, not all publishers are unaware of their responsibilities, so... Regards, Melanie -- Assoc. Prof. Melanie Swalwell ARC Future Fellow Screen and Media, Flinders University GPO Box 2100 Adelaide SA 5001 Ph: +61 8 8201 2619 278 Humanities Bldg www.flinders.edu.au<http://www.flinders.edu.au/> http://www.flinders.edu.au/people/melanie.swalwell @melswal Fans and Videogames: Fandom, histories, archives<https://www.routledge.com/Fans-and-Videogames-Histories-Fandom-Archives/Swalwell-Ndalianis-Stuckey/p/book/9781138679672> Researching Creative Micro-computing in Australia<https://youtu.be/hR8-10qjoiI> Popular Memory Archive<http://playitagainproject.org/> Play It Again blog<http://blogs.flinders.edu.au/play-it-again/> Digital Heritage blog<http://blog.ourdigitalheritage.org/> CRICOS Provider: 00114A This email and any attachments may be confidential. If you are not the intended recipient, please inform the sender by reply email and delete all copies of this message. From: Members [mailto:members-bounces@lists.sigcis.org] On Behalf Of David C. Brock Sent: Thursday, 20 April 2017 1:14 AM To: members@SIGCIS.org Subject: [SIGCIS-Members] Institutions actively collecting historical programs/software for long-term preservation Dear List: I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation. Can you help? Best wishes, David +++++++++++++++ David C. Brock dcb@dcbrock.net<mailto:dcb@dcbrock.net> Director Center for Software History Computer History Museum www.computerhistory.org<http://www.computerhistory.org> 40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
Greetings Everyone! Thank you all for your responses so far! This is an exciting thread - Thank you, David! To build on Melanie's response regarding discoverability, this is one of the primary goals of the Software Preservation Network <https://osf.io/a7uea/>, particularly our Metadata Working Group <http://www.softwarepreservationnetwork.org/working-groups/metadatastandards/>, which includes archivists, metadata coordinators, and information studies researchers embedded in research library settings. We are collaborating closely with the Software Heritage. <https://www.softwareheritage.org/> whose efforts have thus far been focused on source code for open source software, but is not limited to open source moving forward. SPN hosted a forum in August 2016 and participated on a panel on software sustainability at iPRES 2016 that included representatives from UNESCO's PERSIST program as well. In August 2016, Henry Lowood,*Curator, History of Science & Technology Collections **Curator, Film & Media Collections for Stanford University Libraries*, software preservation trailblazer and SPN advisor, shared an extensive account of past software preservation efforts as well as recommendations for cultural heritage practitioners/collecting repositories <http://refractory.unimelb.edu.au/2016/08/30/henry-lowood/> that address a spectrum of research use cases that loosely map on to David Bearman's original listing of possible user groups (From SPN's lit review: *Limited research interest in software at the time led Bearman to conclude that the development of a software archives and the growth of a dedicated “user community” would be co-determined (Bearman, 1987, p.41). Additionally, Bearman describes several possible user groups, each with their own implications for archival and curatorial work: 1) scholarly research on distribution, legal protections, and the social norms of developer communities; 2) researchers interested in causal explanations of why certain applications succeeded or failed; 3) “internalist” historians of science or intellectual history; and 4) “system designers” who can not fully understand a system by merely examining its constituent parts (Bearman, 1987, p.41-46)*. In his conclusion, Henry looks ahead and says, "*It is unlikely that any one institution can respond to every one of these use cases. Instead, the more likely result is a network of participating repositories, each of which will define priorities and allocate resources according to both their specific institutional contexts and an informed understanding of the capabilities of partner institutions." *This observation/conclusion (and the acknowledgment that we are part of a ~30+ yr effort to address the software-dependent nature of digital cultural heritage) is the premis on which the Software Preservation Network was formed, and we invite the readership/participants on this list to share their experiences, use cases, suggestions, advice and ideas so that we can continue to move forward together - building on past and current efforts, and reflecting the needs/challenges of institutions/organizations charged with providing long-term access to digital materials, and most importantly their researchers/users. Please do feel free to contact us with your thoughts and/or subscribe to our newsletter to receive updates <http://www.softwarepreservationnetwork.org/contact/>! We are *always learning* and we are *always looking for collaborators*! Sincerest thanks to all those that have enabled and continue to enable the work that institutions in the Network are currently doing! Check out the latest post by our Curation-Readiness Working Group <http://www.softwarepreservationnetwork.org/working-groups/250-2/>, that explores a spectrum of use cases: http://www.softwarepreservationnetwork.org/exploring-curation-ready-software... Friendly Regards, Jessica Meyerson Digital Archivist - University of Texas at Austin On Mon, Apr 24, 2017 at 2:26 AM, Melanie Swalwell < melanie.swalwell@flinders.edu.au> wrote:
Hi David,
That’s a big question. Just “actively collecting”? What does that mean?
I have tended to try to put together projects with institutions, which will see them collect software/born digital artefacts within a particular frame, but then they might not go on to do more collecting (or not til the next project). So the “Play It Again” game history and preservation project I ran saw several cultural institutions take 1980s microcomputer games, for instance, and I’m working to get a successor project up, as well as a media arts project at the moment, which will involve a consortia of cultural institutions. But I’m not sure that the institutions are necessarily “actively collecting”. I wish it were different, but that’s the way it is at the moment, here at least. I suspect it’s also the case in other jurisdictions?
Funny thing is, it’s actually hard to know which cultural institutions have software in Australia, because you can’t search and browse for software in the union catalogue of libraries, for instance, because there’s no format type that fits (ie. it’s not a manuscript or a book or a map). Discoverability is thus a real problem. The exception is if you already know what you’re looking for, then a title search will reveal software holdings, often in some quite unexpected places. But it’s pretty well impossible to find anything that you don’t already know about.
My collaborator and I wrote an article on this a few years ago: “Collecting and Conserving Code: Challenges and Strategies”, http://scan.net.au/scn/journal/vol10number2/Melanie-Swalwell.html
As we detail in that paper, some Australian state libraries have legal deposit legislation which covers electronic publications, so lodgement is actually required by law, as is preservation in perpetuity. However, not all publishers are unaware of their responsibilities, so…
Regards,
Melanie
--
Assoc. Prof. Melanie Swalwell
ARC Future Fellow
Screen and Media,
Flinders University
GPO Box 2100
Adelaide SA 5001
Ph: +61 8 8201 2619 <+61%208%208201%202619>
278 Humanities Bldg
www.flinders.edu.au
http://www.flinders.edu.au/people/melanie.swalwell
@melswal
Fans and Videogames: Fandom, histories, archives <https://www.routledge.com/Fans-and-Videogames-Histories-Fandom-Archives/Swalwell-Ndalianis-Stuckey/p/book/9781138679672>
Researching Creative Micro-computing in Australia <https://youtu.be/hR8-10qjoiI>
Popular Memory Archive <http://playitagainproject.org/>
Play It Again blog <http://blogs.flinders.edu.au/play-it-again/>
Digital Heritage blog <http://blog.ourdigitalheritage.org/>
CRICOS Provider: 00114A
This email and any attachments may be confidential. If you are not the intended recipient, please inform the sender by reply email and delete all copies of this message.
*From:* Members [mailto:members-bounces@lists.sigcis.org] *On Behalf Of *David C. Brock *Sent:* Thursday, 20 April 2017 1:14 AM *To:* members@SIGCIS.org *Subject:* [SIGCIS-Members] Institutions actively collecting historical programs/software for long-term preservation
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
Best wishes,
David
+++++++++++++++ David C. Brock dcb@dcbrock.net
Director
Center for Software History
Computer History Museum
www.computerhistory.org
40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 <(413)%20522-3578> Skype: dcbrock Twitter: @dcbrock
_______________________________________________ This email is relayed from members at sigcis.org, the email discussion list of SHOT SIGCIS. Opinions expressed here are those of the member posting and are not reviewed, edited, or endorsed by SIGCIS. The list archives are at http://lists.sigcis.org/pipermail/members-sigcis.org/ and you can change your subscription options at http://lists.sigcis.org/ listinfo.cgi/members-sigcis.org
Dear Melanie, Thanks so much for that very helpful information. By “actively collecting” I guess I was trying to get at institutions that, as a matter of policy and practice, are today accessioning software into their collections with a mind toward their permanent preservation. Best wishes, David
On Apr 24, 2017, at 12:26 AM, Melanie Swalwell <melanie.swalwell@flinders.edu.au> wrote:
Hi David,
That’s a big question. Just “actively collecting”? What does that mean?
I have tended to try to put together projects with institutions, which will see them collect software/born digital artefacts within a particular frame, but then they might not go on to do more collecting (or not til the next project). So the “Play It Again” game history and preservation project I ran saw several cultural institutions take 1980s microcomputer games, for instance, and I’m working to get a successor project up, as well as a media arts project at the moment, which will involve a consortia of cultural institutions. But I’m not sure that the institutions are necessarily “actively collecting”. I wish it were different, but that’s the way it is at the moment, here at least. I suspect it’s also the case in other jurisdictions?
Funny thing is, it’s actually hard to know which cultural institutions have software in Australia, because you can’t search and browse for software in the union catalogue of libraries, for instance, because there’s no format type that fits (ie. it’s not a manuscript or a book or a map). Discoverability is thus a real problem. The exception is if you already know what you’re looking for, then a title search will reveal software holdings, often in some quite unexpected places. But it’s pretty well impossible to find anything that you don’t already know about.
My collaborator and I wrote an article on this a few years ago: “Collecting and Conserving Code: Challenges and Strategies”,http://scan.net.au/scn/journal/vol10number2/Melanie-Swalwell.html <http://scan.net.au/scn/journal/vol10number2/Melanie-Swalwell.html>
As we detail in that paper, some Australian state libraries have legal deposit legislation which covers electronic publications, so lodgement is actually required by law, as is preservation in perpetuity. However, not all publishers are unaware of their responsibilities, so…
Regards,
Melanie <>
-- Assoc. Prof. Melanie Swalwell ARC Future Fellow
Screen and Media, Flinders University GPO Box 2100 Adelaide SA 5001
Ph: +61 8 8201 2619 278 Humanities Bldg www.flinders.edu.au <http://www.flinders.edu.au/> http://www.flinders.edu.au/people/melanie.swalwell <http://www.flinders.edu.au/people/melanie.swalwell> @melswal
Fans and Videogames: Fandom, histories, archives <https://www.routledge.com/Fans-and-Videogames-Histories-Fandom-Archives/Swalwell-Ndalianis-Stuckey/p/book/9781138679672> Researching Creative Micro-computing in Australia <https://youtu.be/hR8-10qjoiI> Popular Memory Archive <http://playitagainproject.org/> Play It Again blog <http://blogs.flinders.edu.au/play-it-again/> Digital Heritage blog <http://blog.ourdigitalheritage.org/>
CRICOS Provider: 00114A This email and any attachments may be confidential. If you are not the intended recipient, please inform the sender by reply email and delete all copies of this message.
From: Members [mailto:members-bounces@lists.sigcis.org <mailto:members-bounces@lists.sigcis.org>] On Behalf Of David C. Brock Sent: Thursday, 20 April 2017 1:14 AM To: members@SIGCIS.org <mailto:members@SIGCIS.org> Subject: [SIGCIS-Members] Institutions actively collecting historical programs/software for long-term preservation
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
Best wishes,
David
+++++++++++++++ David C. Brock dcb@dcbrock.net <mailto:dcb@dcbrock.net>
Director Center for Software History Computer History Museum www.computerhistory.org <http://www.computerhistory.org/>
40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
This is just the one I know of, but the University of Michigan library has a computer and video game archive that was getting started when I was a PhD student there: https://www.lib.umich.edu/computer-video-game-archive http://guides.lib.umich.edu/cvga On Wed, Apr 19, 2017 at 11:44 AM, David C. Brock <dcb@dcbrock.net> wrote:
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
Best wishes,
David
+++++++++++++++ David C. Brock dcb@dcbrock.net
Director Center for Software History Computer History Museum www.computerhistory.org
40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
_______________________________________________ This email is relayed from members at sigcis.org, the email discussion list of SHOT SIGCIS. Opinions expressed here are those of the member posting and are not reviewed, edited, or endorsed by SIGCIS. The list archives are at http://lists.sigcis.org/pipermail/members-sigcis.org/ and you can change your subscription options at http://lists.sigcis.org/listinfo.cgi/members-sigcis.org
-- Molly C. Des Jardin, PhD http://www.mollydesjardin.com @mdesjardin
Los Alamos National Laboratory is collecting hardware and documentation from systems/infrastructure we have deployed over the decades. Unfortunately, there won't be an open web presence for this for a while. Gary Grider High Performance Computing Division LANL -----Original Message----- From: Members [mailto:members-bounces@lists.sigcis.org] On Behalf Of Molly Des Jardin Sent: Wednesday, April 26, 2017 11:58 AM Cc: members@SIGCIS.org Subject: Re: [SIGCIS-Members] Institutions actively collecting historical programs/software for long-term preservation This is just the one I know of, but the University of Michigan library has a computer and video game archive that was getting started when I was a PhD student there: https://www.lib.umich.edu/computer-video-game-archive http://guides.lib.umich.edu/cvga On Wed, Apr 19, 2017 at 11:44 AM, David C. Brock <dcb@dcbrock.net> wrote:
Dear List:
I wanted to compile a list of institutions and organizations that are today actively collecting historical programs/software (including games and art objects qua software) for long term preservation.
Can you help?
Best wishes,
David
+++++++++++++++ David C. Brock dcb@dcbrock.net
Director Center for Software History Computer History Museum www.computerhistory.org
40 Russell Street, Greenfield, MA 01301 Mobile: 413-522-3578 Skype: dcbrock Twitter: @dcbrock
_______________________________________________ This email is relayed from members at sigcis.org, the email discussion list of SHOT SIGCIS. Opinions expressed here are those of the member posting and are not reviewed, edited, or endorsed by SIGCIS. The list archives are at http://lists.sigcis.org/pipermail/members-sigcis.org/ and you can change your subscription options at http://lists.sigcis.org/listinfo.cgi/members-sigcis.org
-- Molly C. Des Jardin, PhD http://www.mollydesjardin.com @mdesjardin _______________________________________________ This email is relayed from members at sigcis.org, the email discussion list of SHOT SIGCIS. Opinions expressed here are those of the member posting and are not reviewed, edited, or endorsed by SIGCIS. The list archives are at http://lists.sigcis.org/pipermail/members-sigcis.org/ and you can change your subscription options at http://lists.sigcis.org/listinfo.cgi/members-sigcis.org
participants (7)
-
David C. Brock -
Grider, Gary Alan -
Jessica Meyerson -
Martin Schmitt -
maxigas -
Melanie Swalwell -
Molly Des Jardin